Light machine gunLight RoundsAuto

M600 Spitfire

Full-auto LMG.

M600 Spitfire

M600 Spitfire stats

EA changed Leg damage in the patch of 10 February 2025 without publishing the new value, so those numbers are out of date until they do.

Body damage
21
Head damage
26
Leg damage
—
Rate of fire
540
rounds per minute
DPS
189
Magazine
35→60
no mag → fully kitted
Tactical reload
3.4→3.06
seconds
Full reload
4.2→3.78
seconds

Shots to kill

Shots needed to down a legend through each Legend Armor level, at 21 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.

Legend ArmorTotal HPBody shotsHead shots
No armour10054
Level 115086
Level 217597
Level 3200108
Level 4225119

Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.

In the game files

M600 Spitfire ships in Apex Legends as mp_weapon_lmg.

Other light machine guns

Recent changes

Season 27 · 3 November 2025

  • Locked Graffiti Mod hop-up removed. Reverse hip-fire removed, with tighter base hip-fire to compensate.

Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes

Season 26 · 4 August 2025

  • Locked hop-up: Graffiti Mod, which greatly improves handling and slightly enlarges the magazine.
  • Wider reverse hip-fire spread.

Summarised from EA's patch notes. Read the original: Apex Legends: Showdown Patch Notes

Season 24 · 10 February 2025

  • Damage increased to 21 (was 19); headshot damage 26.

Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes

Season 23 · 5 November 2024

  • Damage increased to 19 (was 18).

Summarised from EA's patch notes. Read the original: New Updates Coming with Apex Legends: From The Rift