PistolHeavy RoundsSingle

Wingman

High-powered revolver.

Wingman

Wingman stats

EA changed Rate of fire, Head damage, Leg damage in the patch of 5 May 2025 without publishing the new value, so those numbers are out of date until they do.

Body damage
45
Head damage
—
Leg damage
—
Rate of fire
Slightly increased in Season 25; EA didn't publish the new rate
rounds per minute
DPS
—
Magazine
5→8
no mag → fully kitted
Tactical reload
—
seconds
Full reload
2.1
seconds

Shots to kill

Shots needed to down a legend through each Legend Armor level, at 45 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.

Legend ArmorTotal HPBody shotsHead shots
No armour1003—
Level 11504—
Level 21754—
Level 32005—
Level 42255—

Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.

In the game files

Wingman ships in Apex Legends as mp_weapon_wingman.

Other pistols

Recent changes

Season 31 · 2 November 2026

  • Pick up a second Wingman to dual-wield it. Akimbo fires the two guns in quick alternating bursts, with double the magazine, a slightly higher fire rate, more recoil, a longer reload and a 1.25x headshot multiplier (56 headshot damage).
  • Now uses heavy ammo and heavy magazines (was sniper), and spawns on Heavy Ammo Arsenals. Base damage reduced to 45 (was 50).

Summarised from EA's patch notes. Read the original: Apex Legends: Cipher Patch Notes

Season 29 · 22 June 2026

  • Locked Graffiti Mod hop-up removed.

Summarised from EA's patch notes. Read the original: Apex Legends: Overclocked Midseason Patch Notes

Season 27 · 3 November 2025

  • Locked hop-up changed from Skull Piercer to Graffiti Mod.

Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes

Season 26 · 10 September 2025

  • Damage increased to 50 (was 48).
  • With Skull Piercer, the headshot multiplier is 1.92 (was 2.0), so a Skull Piercer headshot still deals 96.

Summarised from EA's patch notes. Read the original: Get explosive in the Wild Iron Event

Season 26 · 4 August 2025

  • Locked hop-up: Skull Piercer.

Summarised from EA's patch notes. Read the original: Apex Legends: Showdown Patch Notes

Season 25 · 5 May 2025

  • Slightly faster rate of fire, and laser sights are now accepted.
  • Takes the Skull Piercer hop-up; the Accelerator was removed.

Summarised from EA's patch notes. Read the original: Apex Legends: Prodigy Patch Notes

Season 24 · 10 February 2025

  • Damage increased to 48 (was 45); headshot damage 72.
  • Base magazine reduced to 5 (was 6); 6 with a white magazine, 7 blue, 8 purple or gold.

Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes