EVA-8 Auto
Full-auto shotgun.

EVA-8 Auto stats
EA changed Rate of fire, Tactical reload, Full reload in the patch of 9 February 2026 without publishing the new value, so those numbers are out of date until they do.
Shots to kill
EVA-8 Auto fires 8 pellets per shot. Each pellet does 7 damage, and the counts below assume every one connects — which in practice means close range, since at distance a shotgun does a fraction of its paper damage.
Shots needed to down a legend through each Legend Armor level, at 56 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.
| Legend Armor | Total HP | Body shots | Head shots |
|---|---|---|---|
| No armour | 100 | 2 | — |
| Level 1 | 150 | 3 | — |
| Level 2 | 175 | 4 | — |
| Level 3 | 200 | 4 | — |
| Level 4 | 225 | 5 | — |
Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.
In the game files
EVA-8 Auto ships in Apex Legends as mp_weapon_shotgun.
Other shotguns
Recent changes
Season 31 · 2 November 2026
- Double Tap Trigger was replaced by Disruptor Rounds, unlockable as a locked hop-up for 375 points.
Summarised from EA's patch notes. Read the original: Apex Legends: Cipher Patch Notes
Season 29 · 22 June 2026
- Slightly faster handling.
Summarised from EA's patch notes. Read the original: Apex Legends: Overclocked Midseason Patch Notes
Season 28 · 23 March 2026
- Faster base reload.
Summarised from EA's patch notes. Read the original: Aftershock Event + Midseason Patch Notes
Season 28 · 9 February 2026
- Slightly faster rate of fire and a tighter blast pattern.
- Locked hop-up: Double Tap Trigger.
Summarised from EA's patch notes. Read the original: Apex Legends: Breach Patch Notes
Season 27 · 3 November 2025
- Locked Graffiti Mod hop-up removed.
Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes
Season 26 · 4 August 2025
- Locked hop-up: Graffiti Mod, which greatly improves handling and slightly enlarges the magazine.
- Damage per pellet increased to 7 (was 6), rate of fire reduced, and purple and gold bolts now match other shotguns.
Summarised from EA's patch notes. Read the original: Apex Legends: Showdown Patch Notes
Season 25 · 5 May 2025
- Rate of fire greatly increased at base and with every bolt, and damage per pellet reduced to 6 (was 8).
Summarised from EA's patch notes. Read the original: Apex Legends: Prodigy Patch Notes
Season 24 · 10 February 2025
- Damage per pellet increased to 8 (was 7).
- No longer deals extra headshot damage.
Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes


