ShotgunShotgun ShellsAuto

EVA-8 Auto

Full-auto shotgun.

EVA-8 Auto

EVA-8 Auto stats

EA changed Rate of fire, Tactical reload, Full reload in the patch of 9 February 2026 without publishing the new value, so those numbers are out of date until they do.

Body damage
56
7 × 8 pellets
Head damage
—
1× multiplier
Leg damage
56
Rate of fire
Slightly increased in Season 28; EA didn't publish the new rate
rounds per minute
DPS
—
Magazine
8
no mag → fully kitted
Tactical reload
Faster since Season 28; EA didn't publish the new time
seconds
Full reload
Faster since Season 28; EA didn't publish the new time
seconds

Shots to kill

EVA-8 Auto fires 8 pellets per shot. Each pellet does 7 damage, and the counts below assume every one connects — which in practice means close range, since at distance a shotgun does a fraction of its paper damage.

Shots needed to down a legend through each Legend Armor level, at 56 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.

Legend ArmorTotal HPBody shotsHead shots
No armour1002—
Level 11503—
Level 21754—
Level 32004—
Level 42255—

Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.

In the game files

EVA-8 Auto ships in Apex Legends as mp_weapon_shotgun.

Other shotguns

Recent changes

Season 31 · 2 November 2026

  • Double Tap Trigger was replaced by Disruptor Rounds, unlockable as a locked hop-up for 375 points.

Summarised from EA's patch notes. Read the original: Apex Legends: Cipher Patch Notes

Season 29 · 22 June 2026

  • Slightly faster handling.

Summarised from EA's patch notes. Read the original: Apex Legends: Overclocked Midseason Patch Notes

Season 28 · 23 March 2026

  • Faster base reload.

Summarised from EA's patch notes. Read the original: Aftershock Event + Midseason Patch Notes

Season 28 · 9 February 2026

  • Slightly faster rate of fire and a tighter blast pattern.
  • Locked hop-up: Double Tap Trigger.

Summarised from EA's patch notes. Read the original: Apex Legends: Breach Patch Notes

Season 27 · 3 November 2025

  • Locked Graffiti Mod hop-up removed.

Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes

Season 26 · 4 August 2025

  • Locked hop-up: Graffiti Mod, which greatly improves handling and slightly enlarges the magazine.
  • Damage per pellet increased to 7 (was 6), rate of fire reduced, and purple and gold bolts now match other shotguns.

Summarised from EA's patch notes. Read the original: Apex Legends: Showdown Patch Notes

Season 25 · 5 May 2025

  • Rate of fire greatly increased at base and with every bolt, and damage per pellet reduced to 6 (was 8).

Summarised from EA's patch notes. Read the original: Apex Legends: Prodigy Patch Notes

Season 24 · 10 February 2025

  • Damage per pellet increased to 8 (was 7).
  • No longer deals extra headshot damage.

Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes