ShotgunShotgun ShellsSingleSingle
Peacekeeper
Lever-action shotgun.
Peacekeeper stats
Body damage
99
11 × 9 pellets
Head damage
126
1.25× multiplier
Leg damage
99
Rate of fire
44→51
rounds per minute
DPS
73→84
Magazine
5
no mag → fully kitted
Tactical reload
2.5→2.25
seconds
Full reload
3.5→3.15
seconds
Shots to kill
Peacekeeper fires 9 pellets of 11 damage. The counts below assume every pellet connects, which in practice means close range — at distance a shotgun does a fraction of its paper damage.
Shots needed to down a legend through each Legend Armor level, at 99 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.
| Legend Armor | Total HP | Body shots | Head shots |
|---|---|---|---|
| No armour | 100 | 2 | 1 |
| Level 1 | 150 | 2 | 2 |
| Level 2 | 175 | 2 | 2 |
| Level 3 | 200 | 3 | 2 |
| Level 4 | 225 | 3 | 2 |
Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.
In the game files
Peacekeeper ships in Apex Legends as mp_weapon_energy_shotgun.