TacticalQ
Grappling Hook
Cooldown 30s
Grapple to get to out-of-reach places quickly.
- Throws a grappling hook that will attach to the first solid object it hits (including players and ziplines) and pull you towards it.
- Once attached, if another valid target comes between Pathfinder and the attached target, the grapple will be attached to that new target instead.
- The maximum length of the grappling hook is 21 meters. There is a circle on Pathfinder's crosshair that turns blue to indicate when the surface you're pointing at is within grapple range.
- By aiming to the side, you can swing in that direction instead of being pulled straight in. The grapple will disconnect after swinging to a 90° angle, and you will keep your momentum.
- The grappling hook can also attach to enemy players, pulling the two of you together.
- The cooldown's length scales based on the distance Pathfinder travels, with more emphasis placed on horizontal movement. It stops increasing when Pathfinder's velocity returns to weapon sprinting speed or after 5 seconds, whichever comes first.