Bocek Compound Bow
Hold fire to increase power.

Bocek Compound Bow stats
EA changed Rate of fire, Head damage in the patch of 9 February 2026 without publishing the new value, so those numbers are out of date until they do.
Shots to kill
Shots needed to down a legend through each Legend Armor level, at 25 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.
| Legend Armor | Total HP | Body shots | Head shots |
|---|---|---|---|
| No armour | 100 | 4 | — |
| Level 1 | 150 | 6 | — |
| Level 2 | 175 | 7 | — |
| Level 3 | 200 | 8 | — |
| Level 4 | 225 | 9 | — |
Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.
In the game files
Bocek Compound Bow ships in Apex Legends as mp_weapon_bow.
Other marksman weapons
Recent changes
Season 30 · 14 September 2026
- The arrow stockpile rose to 60 (was 40), and each energize gives 10 explosive arrows (was 7).
- Sparrow's Quiver: 70 arrows (was 50) and 12 explosive arrows per energize (was 9).
Summarised from EA's patch notes. Read the original: Apex Legends: Marked Midseason Patch Notes
Season 28 · 9 February 2026
- Fully drawn damage reduced to 60 (was 65) and energised damage reduced to 50 (was 55), with a longer draw time.
Summarised from EA's patch notes. Read the original: Apex Legends: Breach Patch Notes
Season 27 · 3 November 2025
- Marksman changes: smaller, slower projectiles and a lower headshot multiplier.
- Now accepts the 2x-4x AOG scope.
Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes
Season 26 · 10 September 2025
- Draws to full in 0.35 seconds (was 0.45), with better hip-fire spread.
Summarised from EA's patch notes. Read the original: Get explosive in the Wild Iron Event
Season 25 · 20 June 2025
- No longer takes the Accelerator hop-up.
- Fully drawn damage increased to 65 (was 55), explosive arrow hit damage increased to 55 (was 40), and rate of fire increased.
Summarised from EA's patch notes. Read the original: Face Off in the Future Icons Event
Season 25 · 5 May 2025
- Returned to floor loot, using its own reserve of 40 arrows that can be retrieved after firing; arrows are no longer found as loot.
- Fully drawn damage reduced to 55 (was 75), and rate of fire decreased.
- Shatter Caps removed; Frag Grenades now energise it with explosive arrows (40 on hit, 64 headshot, plus 25 blast damage after 2 seconds).
- Takes Sniper stocks and the Accelerator hop-up.
Summarised from EA's patch notes. Read the original: Apex Legends: Prodigy Patch Notes
Season 24 · 10 February 2025
- Care Package version: damage increased to 75 (was 70), headshot damage 120, and fire rate slightly reduced.
- Deadeye's Tempo was removed, and Shatter Caps damage per pellet increased to 13 (was 12).
Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes


