Marksman weaponHeavy RoundsCare Package weaponSingle

30-30 Repeater

Semi-auto heavy repeater.

30-30 Repeater

30-30 Repeater stats

EA changed Head damage, Tactical reload, Full reload in the patch of 3 November 2025 without publishing the new value, so those numbers are out of date until they do.

Body damage
51
Head damage
—
Leg damage
—
Rate of fire
231
rounds per minute
DPS
—
Magazine
6→10
no mag → fully kitted
Tactical reload
Faster in Season 30; EA didn't publish the new time
seconds
Full reload
Faster in Season 30; EA didn't publish the new time
seconds

Shots to kill

Shots needed to down a legend through each Legend Armor level, at 51 body damage per shot. Every legend has 100 health with the armour on top — since February 2024 that armour is inherent and levels up on EVO points rather than being looted as a body shield.

Legend ArmorTotal HPBody shotsHead shots
No armour1002—
Level 11503—
Level 21754—
Level 32004—
Level 42255—

Counts assume every shot lands on the same body part with no damage falloff and no attachments fitted. Compare weapons in the damage calculator.

In the game files

30-30 Repeater ships in Apex Legends as mp_weapon_3030.

Other marksman weapons

Recent changes

Season 30 · 3 August 2026

  • Moved into the Care Package with a 50-round stockpile.
  • Damage increased to 51 (was 43), ADS charge time cut to 0.25 seconds (was 0.4), and reloads are faster.
  • Dual Shell was replaced by the Shattercaps hop-up: hip-fire shots split into 7 pellets of 8 damage (56 total) with a 1.25× headshot multiplier.

Summarised from EA's patch notes. Read the original: Apex Legends: Marked Patch Notes

Season 28 · 23 March 2026

  • Base damage increased to 43 (was 41).

Summarised from EA's patch notes. Read the original: Aftershock Event + Midseason Patch Notes

Season 28 · 9 February 2026

  • Base damage reduced to 41 (was 43), with a lower charged damage multiplier and slightly longer charge time.
  • Locked hop-up: Dual Shell (300 points).

Summarised from EA's patch notes. Read the original: Apex Legends: Breach Patch Notes

Season 27 · 3 November 2025

  • Marksman changes: smaller, slower projectiles and a lower headshot multiplier; an earlier hotfix had already cut its headshot multiplier.
  • Locked Skull Piercer hop-up removed.

Summarised from EA's patch notes. Read the original: Apex Legends: Amped Patch Notes

Season 26 · 4 August 2025

  • Locked hop-up: Skull Piercer.

Summarised from EA's patch notes. Read the original: Apex Legends: Showdown Patch Notes

Season 25 · 20 June 2025

  • With Skull Piercer, headshot damage reduced to 80 uncharged (was 86) and 120 charged (was 130).

Summarised from EA's patch notes. Read the original: Face Off in the Future Icons Event

Season 25 · 5 May 2025

  • Takes the Skull Piercer hop-up again.

Summarised from EA's patch notes. Read the original: Apex Legends: Prodigy Patch Notes

Season 24 · 10 February 2025

  • Uncharged damage increased to 43 (was 39), headshot 69; fully charged damage increased to 58 (was 53), headshot 93.
  • Slightly larger projectiles at long range.

Summarised from EA's patch notes. Read the original: Apex Legends: Takeover Patch Notes